Mining, skinner and herbalism, you will make a lot of money with those three. Don’t pay interest to people that lets you know that production careers like blacksmith, amazing and other creates money, because that’s a lie, you will spend a lof of material in ineffective and cheap items, and eveyone has those careers, do gathering careers, and offer tha elements, they price a lot (even birdwatcher and mild organic leather price a lot, examine the AH, and organic herbs are worst they price a lot), the only problem is that you will need to collect them and some periods is annoying.
The best choice for stabilizing amount for Warriors is most certainly Mining and Blacksmithing. Inscription, Enchanting, Jewelcrafting, and Technological innovation all have their position with regards to usefulness for Warriors. Enchanting can allow a Enthusiast to add enchantments to shields, WOW Gold, firearms, and armor--and of course, ring enchants, which can only be done by Enchantors on themselves. As a Jewelcrafter, Warriors could art exclusive jewels for some serious statistic enhancements.
However, as useful as all of these items are, most of them are probably best remaining for Public auction House browsing as you won't get near as much use out of them as a Blacksmithing, Mining combination or Herbalism, Alchemy.
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